Konfigurace
KONFIGURACE
Toto zkopírujte do poznámkového bloku a uložte pod názvem ''autoexec.cfg''.
Vložte do C/ProgramFiles/Steam/SteamApps/vaše jméno/counter strike source/cstrike/cfg .
cl_autowepswitch 0
cl_autohelp 0
cl_crosshairalpha 400
cl_crosshaircolor 2
cl_crosshairscale 8000
cl_crosshairusealpha 0
cl_dynamiccrosshair 0
cl_radaralpha 200
cl_radartype 0
cl_righthand 1
cl_showfps 1
hud_centerid 1
hud_classautokill 0
hud_fastswitch 1
hud_saytext_time 6
net_graph 3
net_graphheight 80
net_graphpos 1
cl_c4dynamiclight 1
cl_downloadfilter nosounds
cl_minmodels 1
cl_min_ct 2
cl_min_t 2
con_enable 1
jpeg_quality 100
m_customaccel 0
m_filter 0
mp_decals 300
zoom_sensitivity_ratio 1.0
cl_ejectbrass 0
cl_forcepreload 1
func_break_max_pieces 0
mat_dxlevel 81
mat_specular 0
props_break_max_pieces 0
r_3dsky 0
r_3dnow 1
r_mmx 1
r_sse 1
r_sse2 1
cl_cmdrate "101"
cl_interp "0.01"
cl_interpolate "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_smooth "1"
cl_updaterate "101"
rate "25000"
cl_ejectbrass 0
cl_phys_props_enable 0
cl_phys_props_max 0
cl_muzzleflash_dlight_3rd 0
cl_muzzleflash_dlight_1st 0
cl_ragdoll_fade_time 1
cl_ragdoll_physics_enable 0
cl_show_splashes 0
cl_smooth 0
commentary 0
dsp_enhance_stereo 0
dsp_slow_cpu 1
mat_antialias 0
mat_bumpmap 0
mat_bloom 0
mat_bufferprimitives 1
mat_clipz 0
mat_fastspecular 1
mat_hdr_enabled 0
mat_mipmaptextures 0
r_cheapwaterstart 1
r_cheapwaterend 1
r_drawdetailprops 0
r_dynamic 0
r_lightinterp 0
r_propsmaxdist 100
r_RainSimulate 0
rope_smooth 0
fog_enable 0
fog_enable_water_fog 0
gl_clear 0
bind space +jump
//bind mwheelup +jump
//bind mwheeldown +jump
unbind f
bind backspace
bind f4 exec autoexec.cfg
bind f5 jpeg
unbind f10
//bind f10
// Buy Binds
// kp_ is the prefix for Keypad buttons. (eg: "kp_uparrow")
// You may add multiple buy commands to one key. (eg: bind "kp_plus" "buy awp;buy deagle;buy hegrenade")
// BY DEFULT ALL BUY BINDS ARE DISABLED
//bind "kp_end" "buy hegrenade"
//bind "kp_downarrow" "buy flashbang"
//bind "kp_pgdn" "buy smokegrenade"
//bind "kp_rightarrow" "buy vesthelm"
//bind "kp_5" "buy defuser"
//bind "kp_leftarrow" "buy vest"
//bind "kp_home" "buy ak47;buy m4a1"
//bind "kp_uparrow" "buy deagle"
//bind "kp_pgup" "buy awp"
//bind "kp_plus" "buy hegrenade;buy flashbang;buy flashbang;buy smokegrenade;buy vesthelm;buy defuser"
alias chcolor ccolor1
alias ccolor1 cl_crosshaircolor 4; echo CH Color: Ltblue; alias chcolor ccolor2
alias ccolor2 cl_crosshaircolor 0; echo CH Color: Green; alias chcolor ccolor3
alias ccolor3 cl_crosshaircolor 1; echo CH Color: Red; alias chcolor ccolor4
alias ccolor4 cl_crosshaircolor 2; echo CH Color: Blue; alias chcolor ccolor5
alias ccolor5 cl_crosshaircolor 3; echo CH Color: Yellow; alias chcolor ccolor1
bind f1 chcolor
alias chsize csize1
alias csize1 cl_crosshairscale 3000; echo CH Scale: 3000; alias chsize csize2
alias csize2 cl_crosshairscale 1200; echo CH Scale: 1200; alias chsize csize3
alias csize3 cl_crosshairscale 1700; echo CH Scale: 1700; alias chsize csize4
alias csize4 cl_crosshairscale 2200; echo CH Scale: 2200; alias chsize csize5
alias csize5 cl_crosshairscale 2500; echo CH Scale: 2500; alias chsize csize1
bind f2 chsize
alias chalpha calpha1
alias calpha1 cl_crosshairalpha 225; echo CH Alpha: 225; alias chalpha calpha2
alias calpha2 cl_crosshairalpha 200; echo CH Alpha: 200; alias chalpha calpha3
alias calpha3 cl_crosshairalpha 175; echo CH Alpha: 175; alias chalpha calpha4
alias calpha4 cl_crosshairalpha 150; echo CH Alpha: 150; alias chalpha calpha1
bind f3 chalpha
alias ctmin ctmin1
alias ctmin1 cl_min_ct 3; echo Seal Team 6; alias ctmin ctmin2
alias ctmin2 cl_min_ct 4; echo GSG-9; alias ctmin ctmin3
alias ctmin3 cl_min_ct 1; echo SAS; alias ctmin ctmin4
alias ctmin4 cl_min_ct 2; echo GIGN; alias ctmin ctmin1
bind [ ctmin
alias tmin tmin1
alias tmin1 cl_min_t 1; echo Phoenix Connexion; alias tmin tmin2
alias tmin2 cl_min_t 2; echo Elite Crew; alias tmin tmin3
alias tmin3 cl_min_t 3; echo Arctic Avengers; alias tmin tmin4
alias tmin4 cl_min_t 4; echo Guerrilla Warfare; alias tmin tmin1
bind ] tmin
clear